Post by Admin on Dec 14, 2014 17:23:00 GMT
BLACKSMITH
Tier | Perk | Description |
1 | Rookie Blacksmith | This individual is a rookie blacksmith. They are capable of crafting the most basic items using the minerals found throughout the world. |
2 | Veteran Blacksmith | This individual is a veteran blacksmith. They are skilled in crafting more advanced items items using the minerals found throughout the world. |
4 | Master Blacksmith | This individual is a highly skilled, and highly trained smith. They are capable of crafting the most difficult items, and even enchanting them with basic magical properties. |
WEAPON-KNOWLEDGE
Tier | Perk | Description |
2 | Akimbo | Wielding two weapons at once is a skill that takes a surprising amount of training. Without it, you will come just short of wounding yourself. This individual is able to dual wield weapons easily. |
2 | Gourd Combatant | Gourds are often found when you place in mind a manipulator of elements. These objects however are heavy, and strain even the strongest shinobi when worn. This individual has trained, and is capable of holding a gourd on their back even in combat, it seems weightless, and no longer burdens them. |
2 | Heavy Armor Proficency | Heavy Armor is just that, heavy. This individual is no longer burdened by heavy armor, and can move and perform freely while wearing it. |
3 | Wakizashi Mastery | Wakizashi are commonplace in a shinobi world, however, it takes a large degree of training to master them. This individual is highly trained in using them, and is capable of performing the most advanced fighting styles; such as reverse grip. (Functionally T2 in strength Until B+ or higher. Timer Wise will always be treated as a T3) |
MEDICAL SPECIALIST
Tier | Perk | Description |
2 | Herbalist | This individual is skilled at identifying and gathering herbs found in the wilderness. They are especially deft at brewing and concoting deadly remedies, and poisonous mixtures. |
3 | Healer | This individual is an amazing healer! They are capable of patching wounds up with incredible speed, using both less energy to do so, and providing a shorter recovery-time. If they exert themselves, this individual may even heal multiple people at once! |
UNIQUE SKILL SETS
Tier | Perk | Description |
1 | Intelligent Familiar | This familiar is highly intelligent, grasping at the fundamentals of human speech, and communication. They are even capable of ground-level logic and problem solving. (Required Rank C- followed by one week of logging) |
3 | Stable Footing | This individual has very stable footing. With this, they are very hard to knock down, and it is difficult to put them into a grapple hold. |
3 | Tweaker | A tweaker, someone who modifies something to suit their needs. This individual is capable of tweaking their techniques to suit the situation they are in. While this applies to elemental techniques, and even non-elemental; it does not apply to illusions, and these techniques must keep to the original idea. |
3 | One Handed Seals | A highly trained shinobi may be able to perform one-handed seals. This individual can do just that, half-seals that complete the same as the full. Combined with dual caster, this shinobi may wreck havoc with their elemental training. |
3 | Precise Needles | This individual is highly skilled in using needles in combat. They can immobilize joints, and have precise accuracy. |
3 | Mist Expert | As an expert of fighting in poor conditions, this individual is able to fight within mist as though second-nature. It has no ill-effect to their sight, relying on their hearing and even smell to see them though. |
(Special) | Zombified | A once living person. This individual appears grave, with hollow black eyes. Their skin flakes off, devoid of life. They are in no short sense immortal. Their cells will regenerate when destroyed, and they are even able to reform if blown apart. |